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Server Details

Generate game assets with AI: sprites, 3D models, animations, sound effects, music, and voices.

Status
Healthy
Last Tested
Transport
Streamable HTTP
URL
Repository
Ludo-AI/ludo-mcp
GitHub Stars
5
Server Listing
Ludo AI Game Assets

Glama MCP Gateway

Connect through Glama MCP Gateway for full control over tool access and complete visibility into every call.

MCP client
Glama
MCP server

Full call logging

Every tool call is logged with complete inputs and outputs, so you can debug issues and audit what your agents are doing.

Tool access control

Enable or disable individual tools per connector, so you decide what your agents can and cannot do.

Managed credentials

Glama handles OAuth flows, token storage, and automatic rotation, so credentials never expire on your clients.

Usage analytics

See which tools your agents call, how often, and when, so you can understand usage patterns and catch anomalies.

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Tool DescriptionsA

Average 4.6/5 across 24 of 24 tools scored. Lowest: 3.5/5.

Server CoherenceA
Disambiguation5/5

Each tool has a clearly distinct purpose: image generation, editing, style transfer, background removal; audio generation (sound effects, ambiance, music, speech, voice); sprite animation, pose, rotation, motion transfer; 3D model creation; video creation; plus separate history retrieval tools and API validation. No two tools overlap in functionality.

Naming Consistency4/5

The majority of tools follow a clear verb_noun pattern (e.g., createImage, editImage, removeBackground, generatePose). A few tools break the pattern, such as 'validateApiKeyEndpoint' (camelCase, noun-heavy) and 'listAnimationPresets' (verb_noun but with plural noun). Overall consistent with minor deviations.

Tool Count4/5

With 24 tools, the count is on the high side but still appropriate for a comprehensive game asset generation server covering images, sprites, 3D, audio, video, and history retrieval. Each tool serves a distinct need, though the set could potentially be trimmed (e.g., merging some get*Results into a single endpoint).

Completeness4/5

The server offers a broad range of creation and manipulation tools for game assets. Notable gaps include the lack of an audio mixing/combining tool, no tool for editing 3D models after creation, and no bulk processing. However, the core generation and basic editing workflows are well covered, with history lookup and validation included.

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